2019
Commission for the:
Medical Faculty of the Martin-Luther-University Halle-Wittenberg
Partner:
Alexander Börner
Marcel Wiessler
Sebastian Bretthauer
3D assets for a VR application that allows doctors, caregivers or relatives to train the analyzing of homes of elderly or demented people. The scenario will be used to teach to identify and avoid potential problem spots and eventually improve the elders housing situation.
All 3D Assets (except plants) are made by us, build in 3DsMax in a low poly and high poly version, and painted with Substance Painter.
The models are split into parts, so they can perform actions like their real life counterparts. Like drawers that can be pulled, for instance.
Contributions:
Alexander Börner - Lead Artist, Modeling, Texturing, Lighting, Unity
Marcel Wiessler - Texture Artist, Texturing, Coding, Unity
Sebastian Bretthauer - 3D Artist, Modeling, Texturing
Simon Kirsch - 3D Artist, Modeling